By Anatoly Karpov
Author's preface: ''I have performed an important volume of event and fit video games in the course of my lengthy chess profession, approximately 2,500 altogether. From these video games, i've got chosen simply 300 for this ebook, - the video games I think of my most sensible and such a lot instructive ones.
My objective was once to symbolize my most respected inventive achievements of the thirty years that experience handed, from 1966 until eventually 1996. the choice used to be subordinated to the subsequent 3 standards: robust opponent, annoying struggle, and instructive price. consequently this selection of video games might be taken care of additionally as a latest chess guideline ebook, as the video games have been performed often within the most powerful occasions of the final thirty years.
Under any such strict choice approach, many fascinating and instructive video games in addition to easily appealing fragments might have necessarily been lacking during this booklet, if the video games were incorporated into it merely fullyyt. for that reason, the ultimate bankruptcy includes a variety of my most sensible combos and finals that are crucial for attaining the abovementioned objective; with out them, this paintings may were incomplete.
I nonetheless play much and nonetheless in attaining event successes, so it might be untimely to just accept this ebook as my ultimate account. I clearly wish to play a couple of reliable video games in upcoming occasions and to elevate my very own account of match triumphs (I have over a hundred and forty of them lately - greater than any participant in chess history). even if, such a lot of chessfriends had expressed their wish to have this e-book straight away that i made a decision to organize this kind of an intermediate file on my 30 years in chess. enable examining this paintings deliver you excitement and increase your knowing of chess internal good judgment, intensity and beauty.''
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Extra resources for Anatoly Karpov: My 300 best games
Na3 a5 11. Nc2 a4 12. Bb2 axb3 r+ q rk+ +pp lppp nnp + + + + + + +PP +l+ +p+ +N+ PLN+LPPP R +Q+RK After 12. axb3 At this point White leads in space and development. Usually White plays a King’s Indian Attack with a kingside fianchetto against the Alekhine Defense but in this game the queenside fianchetto enables quicker development. The first sentence is true; the second makes no sense. —I doubt White employed a kingside fianchetto against the Alekhine more often than one game in a thousand. 13.
The 19-year-old suddenly broke through to the expert level—in those days probably equivalent to our 2300 level, and in another six months reached master. This milestone was more important than it may sound in today’s terms. In 1965 there were perhaps 50 masters in the Soviet Union. ) So to enter the master ranks was notable, putting Alburt in the top 100 or so players in the world. Lev got to play in the semifinals of the Soviet championship of 1965—heady competition for a young man who a year or so before was stuck in Category I!
The position is still defensible. But Lev’s judgment that the position is more tricky for Black than it appears is justified by Black’s next. 59. Ng8? After all, it is difficult for anyone to keep finding just the right response, move after move. It seems Kholmov’s only option to hold the game was the active 59. Ne4. Lev shows that Black is lost after this slip. Alburt forces his king onto f6, after which Black can’t hold g6. 60. Ne8+ Kf8 61. Nf6 Nh6 62. Nd7+ Kg7 63. Ke7 Ng8+ 64. Ke8 Nh6 65. Nf8 Kf6 66.