By Steve Giddins
Steve Giddins has selected 50 supremely instructive video games - a few outdated, a few new, and together with many who few readers can have noticeable prior to. He has annotated those video games intimately from a latest viewpoint, explaining the beneficial classes that may be learnt from them, whereas fending off the dangerous dogma that characterised many older works of this sort. issues contain: Attacking the King, Defence, Piece strength, and Endgame issues. each one online game is through a recap of the most classes to be learned.
Giddins writes in a hugely available down-to-earth type that appeals to membership gamers trying to enhance their figuring out of useful chess. His wisdom of Russian-language chess literature has enabled him to discover many fantastic examples that experience now not seemed in past western literature.
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Additional resources for 50 Essential Chess Lessons
F5, preventing White's next. 36l:te41-0 The e6-pawn also falls, and Black has no more hope. The Essential Lessons • A knight is often superior to a bishop when there are pawn weaknesses to attack, because the knight can attack them regardless of which colour square they stand on. The bishop can only attack or defend squares of one colour. • An early exchange of queens does not necessarily presage a draw. ). • In endgames, it often pays to think in terms of schemes. Andersson's plan of putting his knight on d3, pawn on f4 and rooks on c1 and c2 is a typical example.
This excellent move serves two purposes. Firstly, it prevents White from playing c4 himself, and thereby secures the d5-square for Black's bishop, and secondly, it fixes the b4pawn and so threatens to open the a-file by ... aS. White's king is clearly very exposed on the queenside and decides to run away, but it will not prove much safer in the centre. Black has the initiative and stands better, despite his small nominal material disadvantage. fc8 23 'it>e2l:tc3 (D) It is worth taking a closer look at this position.
D) B While Black manoeuvres on the queenside, White continues with his action on the other side, and his last move provokes a crisis. xg7 23 tt'lf6+, winning the queen. g6, allowing 22 tt'lf6+, forcing Black to surrender an exchange. In reality, however, Petrosian has seen this point coming and is well prepared to sacrifice the exchange in order to eliminate White's knight. What he has understood is that in such a blocked position, with few open lines, the white rooks are not such effective pieces.